Friday, December 14, 2012
Friday Update!
I wasn't feeling well this week, so I didn't make and appreciable progress since Monday. My goal is to finish boss battle logic before next update.
Monday, December 10, 2012
Monday Update!
Boss graphics finished! Goal for Friday: script the boss battle.
If you've ever wanted to know what it's like to grow up as a tortoise, behold:
If you've ever wanted to know what it's like to grow up as a tortoise, behold:
Friday, December 7, 2012
Friday Update!
So I fully animated the character and changed the character's physics to make her handle more realistically. I didn't finish the boss artwork, so that's my goal for Monday.
I won't post a gif for the character animation, because I don't think that would do it justice. Instead, here's my artwork for checkpoints:
I won't post a gif for the character animation, because I don't think that would do it justice. Instead, here's my artwork for checkpoints:
Monday, December 3, 2012
Monday Update!
Woot! Fixed the performance issues, by doing what I said I'd do (collecting multiple tiles into a single game object). I also made some progress on my art assets.
My goal for Friday is to have my character fully animated, and to have the boss artwork finished.
Here's a peek at what the level looks like so far:
My goal for Friday is to have my character fully animated, and to have the boss artwork finished.
Here's a peek at what the level looks like so far:
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